An honest look at how NBA scouting actually works

AG on Court
AG on Court

NBA scouting isnt just watching games.

Its projection, preparation, relationships, research, and patience.

This book explains how the job actually works and what to build if you're serious about getting in.

What this book gives you:

  • How NBA scouts evaluate beyond stats and highlights

  • How front offices are structured, and where people actually enter

  • What teams actually ask for: assignments, rankings, travel schedule, report templates, and how to be ready

  • Why projection matters more than performance

  • How meetings, reports, and draft prep really work

  • The realities of pay, travel, and timelines

  • How to prepare like a scout before you have the title

Who this book is for:

  • Aspiring NBA scouts who want an honest roadmap

  • Basketball professionals considering front-office paths

  • Students exploring careers in basketball beyond playing or coaching

  • People who want to understand how NBA decisions are actually made

What this book is NOT

  • It's not a guarantee. It's a framework.

  • This is not a promise of a job. It’s not a shortcut.

  • And it’s not written to impress.

  • It’s written to prepare you so you can decide if this path is even right for you.

Excerpt from Breaking In Without a Jersey

What Teams Actually Ask You For

Most scouting work isnt open-ended.
It comes in assignments.

Youre not asked to scout everyone. Youre asked to answer specific questions, by specific deadlines, with other people relying on your work.

Prior to the draft, a common assignment would be something like this:

Youre given a group of six players.
Youre told to watch at least two games on each.
Youre assigned specific games so the group isnt duplicating work.
Before the call, you rank them.

Then you get on a two to four hour call and discuss them.

Those calls arent casual. Everyone has watched. Everyone has an opinion. Youre expected to explain why you ranked players the way you did and how you see them projecting.

Its about projecting what will survive when the game speeds up, the role shrinks, and the margin for error disappears.

If youre only reacting to what you see, youre already late.